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Hermit kingdom new lands
Hermit kingdom new lands






The 5th island is the long one at the bottom of your map and has the unicorn and knight hermit symbols on it. The goal of this achievement is to complete your ship and leave the 5th island in 30 days or less. The taller side points in the direction of the dock so you will know which side it is on without having to explore I hope my guide makes sense, please comment me for feedback and I will amend if required.ĮDIT: heraldic and crowned achievements have been fixedĢ: ***TOP TIP*** when you initially use the 8 coins to start building the ship, there is a shorter side and a taller side.

#Hermit kingdom new lands upgrade

If this happens upgrade archer statue and hopefully the ship escort will finish them, mine did thankfully allowing me to escape and get this achievement. Hopefully even if your defences get breached you should have allowed enough time to escape, I nearly got caught out with greed catching up to the ship. It takes around 10 days for the ship to reach the docks so you will have a fight on your hands as the successive blood moons cause much more aggressive greed attacks. The threat from this side is now eliminated so focus all efforts on defending the opposite side covering the escape.

hermit kingdom new lands hermit kingdom new lands

Send your troops to take care of the last portal barring your escape and then be sure to send them again to escort the ship. Wait for the second blood moon around day 10ish, then deploy the ship. Once this is done you should have rafts of money gathered from hunters coming in, use it to build the ship.

hermit kingdom new lands

You will have to wait for them to return to base after the first and send them again but should have plenty of time as the first 2 days after the blood moon greed do not usually attack. Instantly after repelling that attack, advance with your Knights and take down the first and second portals. Ok so once your defences are decent and you have plenty of hunters, wait for the first blood moon and repel the attack, upgrade the archer statue prior if you can it's usually about day 5. ***As in my previous guide for escaping land 3 I am assuming if you have reached land 5 that you have a working knowledge of the game and know what I am talking about, happy to explain further in comments if required*** I also had unlocked the baker (little old lady) who can turn a max archer tower into an oven which you cook bread and attract recruits from anywhere on the map making that closest camp less important. Make defence an absolute priority at the same time as hunting, upgrade your base ASAP, make sure to have the maximum level of walls, and if you have unlocked the engineer, (little man with the red hat) keep upgrading your archer towers until you have the option to turn them into balistas, these are vital for defence and saved me from getting overrun in the early stages. The more trees you clear, the more space you have to hunt and the more hunters you have, the more money you get. But make sure you get plenty of recruits before you cut the trees down next to the nearest camp as they tend to be far away on this level meaning you could run out of recruits if not careful. This can go against the grain if you have a camp right next to your base but believe me the money you make is worth it. The vital thing about hunting is that you MUST clear trees to the left and right of your camp. Bear in mind for that each knight you have they convert 3-4 archers into their guards meaning they no longer participate in hunting.

hermit kingdom new lands

You can make ALOT of money and I mean a lot from simply building as many archers as you possibly can. I have discovered the more I have played this game that you do not actually require farms to make money. On my map there were 3 portals between my base and the docks. First things first, scout the map during daylight as best you can to work out which side the dock is on. This can prove very useful for destroying portals at an early stage. If you do decide to go through the other lands first you could potentially land with a total of 4 Knights, giving you 2 on each side. This is not an easy achievement, but bear in mind you can fast travel to the fifth land after beating the first once you have it unlocked, making this slightly less frustrating. Ok I now feel qualified to write a guide for this achievement having obtained it yesterday.






Hermit kingdom new lands